
Added the Entrenchment ability to Dwarf Master Engineers. The AI will still be able to recruit them even if you do not own The Grim & The Grave or The King & The Warlord DLCs. AI controlled Empire, Vampire Counts, Dwarfs and Greenskins factions will now recruit Regiments of Renown (as well as other DLC units) in the Grand Campaign. Manticore mounts have also been added for all Chaos Sorcerer Heroes as part of this update. Aspiring Champions, Marauder Horsemasters, and Feral Manticores have been added. The Warriors of Chaos roster has been expanded. (These are also recruitable if ‘The King & The Warlord’ DLC is owned) New elite Regiments of Renown for Greenskins and Dwarfs have been sighted. Some nasty looking mutinous Gobliny gits have usurped control of Karak Eight Peaks…. (Wurrzag is also playable if the ‘Wurrzag’ free DLC is installed) Wurrzag Da Great Green Prophet has been spied over-gyrating in the Badlands, uniting a horde of Savage Orcs from The Bloody Handz tribe under his banner.
(Belegar is also playable if ‘The King & The Warlord’ DLC is owned)
Belegar Ironhammer and Clan Angrund have emerged from Karak Izor with an escort of ethereal Clan Angrund Ancestors, including the spirit of the mighty King Lunn. (Skarsnik is also playable if ‘The King & The Warlord’ DLC is owned) Skarsnik, leader of the Crooked Moon tribe, has taken his goblins Squig hunting in the Southern Grey Mountains. Regardless of whether you purchase the new DLC and/or download the Free DLC pack, the following content will appear in your Grand Campaigns after Update 4 under AI control: Full details of which may be found here:
Update 4 also goes live on the 20th October, at the same time as The King & The Warlord DLC is released. To play as Wurrzag, visit the Steam Store to download for free from the 20th Oct: Update 4 brings with it several new features, a number of campaign, battle and technical improvements, a suite of balancing changes to existing units, and access to the latest Free DLC the Greenskin Legendary Lord, Wurrzag!